local plr = game.Players.LocalPlayer local hrp = plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") if not hrp then return end for _, item in ipairs(workspace.Items:GetChildren()) do if item:IsA("Model") and item.PrimaryPart and not string.find(item.Name, "Item Chest") then game.ReplicatedStorage.RemoteEvents.RequestStartDraggingItem:FireServer(item) item:PivotTo(hrp.CFrame * CFrame.new(0, 0, -2)) game.ReplicatedStorage.RemoteEvents.StopDraggingItem:FireServer(item) end end