local Players = game:GetService("Players") local TweenService = game:GetService("TweenService") local LocalPlayer = Players.LocalPlayer local function getChar() return LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() end -- GUI utama local ScreenGui = Instance.new("ScreenGui", LocalPlayer:WaitForChild("PlayerGui")) ScreenGui.ResetOnSpawn = false ScreenGui.Name = "HealCharacterGui" local MainFrame = Instance.new("Frame") MainFrame.Size = UDim2.new(0, 200, 0, 320) MainFrame.Position = UDim2.new(0.35, 0, 0.3, 0) MainFrame.BackgroundColor3 = Color3.fromRGB(25,25,25) MainFrame.BorderSizePixel = 0 MainFrame.Active = true MainFrame.Draggable = true MainFrame.Parent = ScreenGui Instance.new("UICorner", MainFrame).CornerRadius = UDim.new(0,12) MainFrame.BackgroundTransparency = 1 MainFrame.Size = UDim2.new(0, 50, 0, 50) -- Animasi masuk task.wait(0.1) TweenService:Create(MainFrame, TweenInfo.new(0.6, Enum.EasingStyle.Back, Enum.EasingDirection.Out), { Size = UDim2.new(0,200,0,320), BackgroundTransparency = 0 }):Play() -- Title bar local TitleBar = Instance.new("Frame", MainFrame) TitleBar.Size = UDim2.new(1,0,0,30) TitleBar.BackgroundColor3 = Color3.fromRGB(40,40,40) TitleBar.BorderSizePixel = 0 Instance.new("UICorner", TitleBar).CornerRadius = UDim.new(0,12) local Title = Instance.new("TextLabel", TitleBar) Title.Size = UDim2.new(1,-30,1,0) Title.BackgroundTransparency = 1 Title.Text = "Heal Character" Title.Font = Enum.Font.GothamBold Title.TextSize = 14 Title.TextColor3 = Color3.fromRGB(255,255,255) Title.TextXAlignment = Enum.TextXAlignment.Left Title.Position = UDim2.new(0,10,0,0) local CloseBtn = Instance.new("TextButton", TitleBar) CloseBtn.Size = UDim2.new(0,30,0,30) CloseBtn.Position = UDim2.new(1,-30,0,0) CloseBtn.Text = "X" CloseBtn.Font = Enum.Font.GothamBold CloseBtn.TextSize = 14 CloseBtn.TextColor3 = Color3.new(1,1,1) CloseBtn.BackgroundTransparency = 1 CloseBtn.MouseButton1Click:Connect(function() TweenService:Create(MainFrame, TweenInfo.new(0.4), { Size = UDim2.new(0,0,0,0), BackgroundTransparency = 1 }):Play() task.wait(0.4) ScreenGui:Destroy() end) -- Scroll frame local Scroll = Instance.new("ScrollingFrame", MainFrame) Scroll.Size = UDim2.new(1, -6, 1, -35) Scroll.Position = UDim2.new(0,3,0,32) Scroll.CanvasSize = UDim2.new(0,0,0,0) Scroll.ScrollBarThickness = 4 Scroll.BackgroundTransparency = 1 local Layout = Instance.new("UIListLayout", Scroll) Layout.Padding = UDim.new(0,6) Layout.HorizontalAlignment = Enum.HorizontalAlignment.Center Layout.VerticalAlignment = Enum.VerticalAlignment.Top Layout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function() Scroll.CanvasSize = UDim2.new(0,0,0,Layout.AbsoluteContentSize.Y+10) end) -- Helper Toggle local function makeToggle(name, callback) local btn = Instance.new("TextButton") btn.Size = UDim2.new(0.9,0,0,30) btn.BackgroundColor3 = Color3.fromRGB(50,50,50) btn.TextColor3 = Color3.new(1,1,1) btn.Font = Enum.Font.GothamBold btn.TextSize = 12 btn.Text = name .. " [OFF]" btn.Parent = Scroll Instance.new("UICorner", btn).CornerRadius = UDim.new(0,8) local state = false btn.MouseButton1Click:Connect(function() state = not state btn.Text = name .. (state and " [ON]" or " [OFF]") callback(state) end) return btn end ------------------------------------------------- -- =========== HARD GODMODE SUPER =========== ------------------------------------------------- local godmode = false makeToggle("Hard Godmode", function(on) godmode = on if on then task.spawn(function() while godmode do local char = getChar() if char and char:FindFirstChild("Humanoid") then local hum = char.Humanoid hum.MaxHealth = 9e18 hum.Health = hum.MaxHealth hum.BreakJointsOnDeath = false hum:SetStateEnabled(Enum.HumanoidStateType.Dead, false) -- Auto refill health hum.HealthChanged:Connect(function(h) if godmode and h < hum.MaxHealth then hum.Health = hum.MaxHealth end end) -- Kalau humanoid hancur if not char:FindFirstChild("Head") then LocalPlayer:LoadCharacter() end end task.wait(0.1) end end) end end) ------------------------------------------------- -- AUTO HEAL ------------------------------------------------- local autoHeal = false makeToggle("Auto Heal", function(on) autoHeal = on if on then task.spawn(function() while autoHeal do local char = getChar() if char and char:FindFirstChild("Humanoid") then local hum = char.Humanoid if hum.Health < hum.MaxHealth then hum.Health = hum.MaxHealth end end task.wait(0.2) end end) end end) ------------------------------------------------- -- AUTO DODGE ------------------------------------------------- local autoDodge = false makeToggle("Auto Dodge", function(on) autoDodge = on if on then task.spawn(function() local lastHealth = getChar().Humanoid.Health while autoDodge do local char = getChar() if char and char:FindFirstChild("Humanoid") then local hum = char.Humanoid local root = char:FindFirstChild("HumanoidRootPart") if root and hum.Health < lastHealth then local dodgeDir = CFrame.new(math.random(-10,10),3,math.random(-10,10)) root.CFrame = root.CFrame * dodgeDir hum.Health = hum.MaxHealth end lastHealth = hum.Health end task.wait(0.1) end end) end end) ------------------------------------------------- -- NOCLIP ------------------------------------------------- local noclip = false makeToggle("Noclip", function(on) noclip = on if on then task.spawn(function() while noclip do local char = getChar() if char then for _,v in pairs(char:GetDescendants()) do if v:IsA("BasePart") and v.CanCollide then v.CanCollide = false end end end task.wait(0.1) end end) end end) ------------------------------------------------- -- SWIM IN AIR ------------------------------------------------- local swimAir = false makeToggle("Swim in Air", function(on) swimAir = on if on then task.spawn(function() while swimAir do local char = getChar() if char and char:FindFirstChild("Humanoid") then char.Humanoid:ChangeState(Enum.HumanoidStateType.Swimming) end task.wait(0.3) end end) end end) ------------------------------------------------- -- FORCEFIELD ------------------------------------------------- local ff = false makeToggle("ForceField", function(on) ff = on local char = getChar() if on then if not char:FindFirstChild("ForceField") then Instance.new("ForceField", char) end else if char:FindFirstChild("ForceField") then char.ForceField:Destroy() end end end) ------------------------------------------------- -- TP BANDAGE ------------------------------------------------- makeToggle("TP Bandage", function(on) if on then local found = nil for _,obj in pairs(workspace:GetDescendants()) do if obj:IsA("BasePart") and (obj.Name:lower():find("bandage") or obj.Name:lower():find("perban")) then found = obj break end end if found then local char = getChar() if char:FindFirstChild("HumanoidRootPart") then char.HumanoidRootPart.CFrame = found.CFrame + Vector3.new(0,3,0) end else warn("Bandage not found in workspace!") end end end) ------------------------------------------------- -- ANTI KILLPART ------------------------------------------------- local antiKillPart = false makeToggle("Anti KillPart", function(on) antiKillPart = on if on then task.spawn(function() while antiKillPart do for _,v in pairs(workspace:GetDescendants()) do if v:IsA("BasePart") and v.CanTouch then local lname = v.Name:lower() if lname:find("kill") or lname:find("lava") or lname:find("touch") then v.CanTouch = false end end end task.wait(2) end end) end end) ------------------------------------------------- -- ANTI VOID ------------------------------------------------- local antiVoid = false makeToggle("Anti Void", function(on) antiVoid = on if on then task.spawn(function() while antiVoid do local char = getChar() local root = char:FindFirstChild("HumanoidRootPart") if root and root.Position.Y < -20 then root.CFrame = CFrame.new(0,50,0) end task.wait(0.5) end end) end end) ------------------------------------------------- -- SPEED & JUMP CONTROL ------------------------------------------------- local function makeValueControl(name, defaultValue, applyFunc) local frame = Instance.new("Frame", Scroll) frame.Size = UDim2.new(0.9,0,0,35) frame.BackgroundColor3 = Color3.fromRGB(45,45,45) frame.BorderSizePixel = 0 Instance.new("UICorner", frame).CornerRadius = UDim.new(0,8) local label = Instance.new("TextLabel", frame) label.Size = UDim2.new(0.4,0,1,0) label.BackgroundTransparency = 1 label.Text = name label.Font = Enum.Font.Gotham label.TextColor3 = Color3.new(1,1,1) label.TextSize = 12 label.TextXAlignment = Enum.TextXAlignment.Left label.Position = UDim2.new(0.05,0,0,0) local input = Instance.new("TextBox", frame) input.Size = UDim2.new(0.4,0,0.8,0) input.Position = UDim2.new(0.55,0,0.1,0) input.BackgroundColor3 = Color3.fromRGB(60,60,60) input.TextColor3 = Color3.new(1,1,1) input.Font = Enum.Font.Gotham input.TextSize = 12 input.Text = tostring(defaultValue) Instance.new("UICorner", input).CornerRadius = UDim.new(0,6) input.FocusLost:Connect(function(enter) if enter then local val = tonumber(input.Text) if val then applyFunc(val) else input.Text = tostring(defaultValue) end end end) end makeValueControl("Speed", 16, function(val) local char = getChar() if char and char:FindFirstChild("Humanoid") then char.Humanoid.WalkSpeed = val end end) makeValueControl("Jump", 50, function(val) local char = getChar() if char and char:FindFirstChild("Humanoid") then char.Humanoid.JumpPower = val end end)