local RS = cloneref(game:GetService("ReplicatedStorage")) local RE = RS:WaitForChild("RemoteEvents") local eventstoblock = { RE.NPCProjectileDamagePlayer, RE.DamagePlayer, RE.ClientTriggerNPCAttack, RE.JungleSpikeTrapDamage, RE.ExplosiveProjectileDamageEnemy, RE.NPCProjectileDamagePet, RE.ProjectileDamageEnemy } for i,v in next, eventstoblock do v:Destroy() end