local a = getrawmetatable(game) local b = a.__namecall setreadonly(a, false) a.__namecall = newcclosure(function(name, ...) local muhammed = {...} if getnamecallmethod() == "FireServer" and tostring(name) == "RemoteEvent" and type(unpack(muhammed[1])) == "number" then muhammed[1] = 0 muhammed[2] = true muhammed[3] = false muhammed[4] = nil muhammed[5] = 0 muhammed[6] = 0 end return b(name, unpack(muhammed)) end)