setclipboard("https://discord.gg/TR3quUFgT6") local rayfield = loadstring(game:HttpGet("https://sirius.menu/rayfield"))() local window = rayfield:CreateWindow({ Name = "example", LoadingTitle = "loading", LoadingSubtitle = "automation", ConfigurationSaving = { Enabled = false } }) local tab = window:CreateTab("main") local players = game:GetService("Players") local tweenservice = game:GetService("TweenService") local rs = game:GetService("ReplicatedStorage") local workspace = game:GetService("Workspace") local player = players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local hrp = character:WaitForChild("HumanoidRootPart") local giveStat = rs:WaitForChild("GivePlayerStat") local upgrade = rs:WaitForChild("UpgradeRequest") local container = workspace:WaitForChild("Jump Courses") :WaitForChild("1.1M Win Large Jumps") :WaitForChild("1.1MWinButton") local targetPart if container:IsA("BasePart") then targetPart = container else for _, obj in ipairs(container:GetDescendants()) do if obj:IsA("BasePart") then targetPart = obj break end end end local toggles = { win = false, points = false, speed = false, jump = false, size = false } local function spam(loopfn) task.spawn(function() while loopfn() do task.wait() end end) end tab:CreateToggle({ Name = "auto win [resets stats]", CurrentValue = false, Callback = function(v) toggles.win = v if not v or not targetPart then return end spam(function() if not toggles.win then return false end local tween = tweenservice:Create( hrp, TweenInfo.new(0.1, Enum.EasingStyle.Linear), { CFrame = targetPart.CFrame } ) tween:Play() tween.Completed:Wait() return true end) end }) tab:CreateToggle({ Name = "auto points", CurrentValue = false, Callback = function(v) toggles.points = v if v then spam(function() if not toggles.points then return false end giveStat:FireServer() return true end) end end }) tab:CreateToggle({ Name = "auto upgrade speed", CurrentValue = false, Callback = function(v) toggles.speed = v if v then spam(function() if not toggles.speed then return false end upgrade:FireServer("Walkspeed") return true end) end end }) tab:CreateToggle({ Name = "auto upgrade jump", CurrentValue = false, Callback = function(v) toggles.jump = v if v then spam(function() if not toggles.jump then return false end upgrade:FireServer("Jump") return true end) end end }) tab:CreateToggle({ Name = "auto upgrade size", CurrentValue = false, Callback = function(v) toggles.size = v if v then spam(function() if not toggles.size then return false end upgrade:FireServer("Size") return true end) end end })