local avoid = {"ToRoMW","ToTHT","ToBP","ToCaV","ToRT","ToPB","ToHR","ToWWW","ToEMP","TT","ToBT","ToC","ToCA","ToDC","ToDT","ToEH","ToFaCT","ToHA","ToIB","ToIF","ToMB","ToPZ","ToRER","ToTL","ToUH","ToAAA","ToAE","ToBK","ToEI","ToFM","ToHH","ToSM","ToSO","ToTB","ToTDA","ToWF","ToAR","ToFN","ToI","ToIM","ToMM","ToNS","ToUA","ToAM","ToCP","ToCR","ToDIE","ToER","ToGF"} for i,v in pairs(game.Workspace.Towers:GetChildren()) do if not table.find(avoid,v.Name) then local tp = game.Workspace.Teleporters:FindFirstChild(v.Name).Teleporter.TPFRAME game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(tp.CFrame) task.wait(0.75) local tool1 = Instance.new("Tool") tool1.Name = "Toxic Wings" tool1.Parent = game.Players.LocalPlayer.Character task.wait(0.2) local tool2 = Instance.new("Tool") tool2.Name = "Heavenly Orb" tool2.Parent = game.Players.LocalPlayer.Character task.wait(0.2) local tool3 = Instance.new("Tool") tool3.Name = "Candy Cane Grappling Hook" tool3.Parent = game.Players.LocalPlayer.Character task.wait(0.2) local tool4 = Instance.new("Tool") tool4.Name = "Heavenly Coil" tool4.Parent = game.Players.LocalPlayer.Character task.wait(1) local winpad for _,w in pairs(game.Workspace:FindFirstChild("WinPads",true):GetChildren()) do if w:IsA("BasePart") then if tostring(w.TowerId.Value) == tostring(v.Name) then winpad = w end end end game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(winpad.CFrame) task.wait(1) game.Players.LocalPlayer.Character:SetPrimaryPartCFrame(game.Workspace:FindFirstChild("RestartBrick",true).CFrame) game.Players.LocalPlayer.CharacterAdded:Wait() task.wait(0.5) end end