local UserInputService = game:GetService("UserInputService") local VirtualInputManager = game:GetService("VirtualInputManager") UserInputService.InputBegan:Connect(function(input, gameProcessedEvent) if not gameProcessedEvent and input.KeyCode == Enum.KeyCode.T then print("Bwah Script is workingı") -- Press "3" VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.Three, false, game) VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.Three, false, game) task.wait(1) -- Press "R" VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.R, false, game) VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.R, false, game) task.wait(0.4) -- Press "2" VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.Two, false, game) VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.Two, false, game) task.wait(0.72) -- Press "2" again VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.Two, false, game) VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.Two, false, game) end end)