local gname = game:GetService("MarketplaceService"):GetProductInfo(game.PlaceId).Name local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))(); --local flags = Rayfield.Flags local Window = Rayfield:CreateWindow({ Name = gname, LoadingTitle = "fuh you", LoadingSubtitle = "subtitle", }) local main = Window:CreateTab("Main") main:CreateLabel("Jumps") local lp = game.Players.LocalPlayer local function ghrp() return lp["Character"]["HumanoidRootPart"] end local vim = game:GetService("VirtualInputManager") local function input(v) vim:SendKeyEvent(v, Enum.KeyCode.W, false, game) end main:CreateToggle({ Name = "Auto get Jumps (doesnt work)", CurrentValue = false, Flag = "aj", Callback = function(v) input(v) end, }) main:CreateLabel("Rebirth") local ar main:CreateToggle({ Name = "Auto Rebirth", CurrentValue = false, Flag = "ar", Callback = function(v) if v then lp:SetAttribute("AutoRebirth", true) else lp:SetAttribute("AutoRebirth", false) end end, }) main:CreateLabel("Spins") local scount = 1 main:CreateSlider({ Name = "Spins", Range = {1, 200}, Increment = 1, Suffix = "Spin", CurrentValue = 1, Flag = "gs", Callback = function(v) scount = v end, }) local rep = game:GetService("ReplicatedStorage") main:CreateButton({ Name = "Get Spins", Callback = function() local toget = scount / 2 for i = 1, toget do rep.Remotes.PlaytimeRequest:FireServer(3) end end, }) main:CreateButton({ Name = "Spin", Callback = function() local toget = scount / 2 for i = 1, toget do rep.Remotes.SpinRequest:InvokeServer() end end, }) main:CreateLabel("Misc") local humanoid = lp["Character"]["Humanoid"] local schange, jp = false, humanoid.JumpPower main:CreateToggle({ Name = "Change Jump", CurrentValue = false, Flag = "ar", Callback = function(v) schange = v end, }) main:CreateSlider({ Name = "Jump Power", Range = {1, 2000}, Increment = 1, Suffix = "Power", CurrentValue = 1, Flag = "gs", Callback = function(v) humanoid.JumpPower = schange and v or jp end, }) local wins = Window:CreateTab("Wins") wins:CreateLabel("Main") local function n(item, ignore, ignore2) local hrp = ghrp(); local old = hrp.CFrame hrp.CFrame = item.Parent.CFrame; hrp.CFrame = old end local fire = firetouchinterest or n local moon, skylands = workspace.Map.WinPads.Moon_End.Main, workspace.Map.WinPads.Skylands_End.Main local function win() local hrp = ghrp() fire(hrp, moon, true); fire(hrp, moon, false) fire(hrp, skylands, true) fire(hrp, skylands, false) end local aw wins:CreateToggle({ Name = "Auto win", CurrentValue = false, Flag = "aw", Callback = function(v) if v then aw = task.spawn(function() while task.wait(1) do win() end end) else task.cancel(aw) aw = nil end end, }) wins:CreateButton({ Name = "Get 75k wins", Callback = function() win() end, }) wins:CreateLabel("Obby") local obby = workspace.Map.WinPads.World1_End.Main local function win_obby() fire(ghrp(), obby, true) fire(ghrp(), obby, false) end local awo wins:CreateToggle({ Name = "Auto win Obby", CurrentValue = false, Flag = "awn", Callback = function(v) if v then awo = task.spawn(function() while task.wait(5) do -- theirs a 5m delay win_obby() end end) else task.cancel(awo) awo = nil end end, }) wins:CreateButton({ Name = "Win Obby", Callback = function() win_obby() end, })