local Players = game:GetService("Players") local player = Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") local gui = Instance.new("ScreenGui", game.CoreGui) gui.Name = "MiniTeleportGUI" gui.ResetOnSpawn = false -- Main Frame local frame = Instance.new("Frame") frame.Size = UDim2.new(0, 180, 0, 100) frame.Position = UDim2.new(0, 50, 0, 150) frame.BackgroundColor3 = Color3.fromRGB(25, 25, 25) frame.BorderSizePixel = 0 frame.Active = true frame.Draggable = true frame.Parent = gui local corner = Instance.new("UICorner", frame) corner.CornerRadius = UDim.new(0, 12) local layout = Instance.new("UIListLayout", frame) layout.Padding = UDim.new(0, 8) layout.FillDirection = Enum.FillDirection.Vertical layout.HorizontalAlignment = Enum.HorizontalAlignment.Center layout.VerticalAlignment = Enum.VerticalAlignment.Center local function makeButton(text, callback) local btn = Instance.new("TextButton") btn.Size = UDim2.new(0, 160, 0, 35) btn.BackgroundColor3 = Color3.fromRGB(40, 40, 40) btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.Text = text btn.Font = Enum.Font.GothamBold btn.TextSize = 14 btn.Parent = frame local btnCorner = Instance.new("UICorner", btn) btnCorner.CornerRadius = UDim.new(0, 8) btn.MouseButton1Click:Connect(callback) end local destination = Vector3.new(5731.59, 1029.36, 96.85) makeButton("Get Money", function() if player.Character and hrp then hrp.CFrame = CFrame.new(destination) -- Check if at destination, then reset character task.spawn(function() repeat task.wait(0.5) char = player.Character hrp = char and char:FindFirstChild("HumanoidRootPart") until hrp and (hrp.Position - destination).Magnitude < 5 player:LoadCharacter() -- Reset character end) end end) makeButton("⚡ Get INF Speed", function() local args = { "WalkingSpeedGain", 9999999999999999 } game:GetService("ReplicatedStorage"):WaitForChild("SpeedBoost"):FireServer(unpack(args)) end)