local enabled = true local player = game.Players.LocalPlayer local char = player.Character or player.CharacterAdded:Wait() local hrp = char:WaitForChild("HumanoidRootPart") local function getTargetButton() for _, winsFolder in ipairs(workspace.JungleMap.Map.Stages.WinButton:GetChildren()) do if winsFolder.Name == "Wins" then local winCollect = winsFolder:FindFirstChild("WinCollect") if winCollect then local frame = winCollect:FindFirstChild("Frame") if frame then local textLabel = frame:FindFirstChild("TextLabel") if textLabel and textLabel.Text:find("+65,000 Wins") then local button = winsFolder:FindFirstChild("Button") if button and button:FindFirstChild("TouchInterest") then return button end end end end end end return nil end task.spawn(function() while task.wait() and enabled do hrp.CFrame = CFrame.new(23, 7, -51) end end) task.spawn(function() while task.wait(0.1) and enabled do for _, v in ipairs(workspace.Waves:GetChildren()) do if v:IsA("Model") then v:Destroy() end end end end) while task.wait(0.5) and enabled do local button = getTargetButton() if button then firetouchinterest(hrp, button, 0) task.wait(0.1) firetouchinterest(hrp, button, 1) end end