local Remote = workspace.__THINGS.__REMOTES.update_stats local stats = { "Physical Damage", "Magic Damage", "Health", "Defence", "Regeneration", "Index", "Defense", "Regen", "Mana", "Stamina", "Armor", "Attack", "Strength", "Intelligence", "Critical", "Luck", "Endurance" } -- Speed/Agility excluded - breaks movement for _, stat in ipairs(stats) do for i = 1, 100 do Remote:FireServer({[1] = stat, [2] = 999999999999999}) end end