--- {settings} --- local AntiKick = true -- optional since you can use another antikick if you want, but it's NECESSARY to have one because you otherwise get kicked upon being jumpscared local TriggerAntiCheat = true -------------------------------------------------------------- local Players = game:GetService("Players") local Player = Players.LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local Humanoid = Character:FindFirstChildWhichIsA("Humanoid") local HumanoidRootPart = Character:FindFirstChild("HumanoidRootPart") if AntiKick then loadstring(game:HttpGet("https://raw.githubusercontent.com/welomenchaina/Loader/refs/heads/main/AntiKickLoader",true))() end print("ok, lets hold on.... lets wait!!") if TriggerAntiCheat then Humanoid.WalkSpeed -= 1 task.wait() Humanoid.WalkSpeed = 16 end --local SoundsBackupFolder local LightingBackupFolder local ReplicatedStorageBackupFolder task.spawn(function() --[[ SoundsBackupFolder = Instance.new("Folder") SoundsBackupFolder.Name = "SoundsBackupFolder" SoundsBackupFolder.Parent = Player.PlayerGui for num, item in Player.PlayerGui:GetDescendants() do if item:IsA("Sound") then local SoundBackup = item:Clone() SoundBackup.Parent = SoundsBackupFolder print("added.... sound....... to table n stuff,.,.") end end --]] LightingBackupFolder = Instance.new("Folder") LightingBackupFolder.Name = "LightingBackupFolder" LightingBackupFolder.Parent = game.Lighting for num, item in game.Lighting:GetChildren() do local LightingThingBackup = item:Clone() LightingThingBackup.Parent = LightingBackupFolder end ReplicatedStorageBackupFolder = Instance.new("Folder") ReplicatedStorageBackupFolder.Name = "ReplicatedStorageBackupFolder" ReplicatedStorageBackupFolder.Parent = game.ReplicatedStorage for num, item in game.ReplicatedStorage:GetChildren() do if item.Name == "Cash" or item.Name == "Diamond" then local ReplicatedStorageThingBackup = item:Clone() ReplicatedStorageThingBackup.Parent = ReplicatedStorageBackupFolder end end end) repeat task.wait() until workspace:FindFirstChild("Music1") print("hmmm that is it") Player.CameraMaxZoomDistance = 128 for num, item in workspace:GetDescendants() do if string.find(item.Name, "Music") then if item.Name == "Music2" then local dabugs = item dabugs:Destroy() elseif item.Name == "Music1" then local scerymusic = item scerymusic.SoundId = "rbxassetid://1837879082" end end end local CutePuppiesImages = { ["CutePuppy1"] = "rbxassetid://1447696006", ["CutePuppy2"] = "rbxassetid://1122578619", ["CutePuppy3"] = "rbxassetid://1049585872", ["CutePuppy4"] = "rbxassetid://4859767750", ["CutePuppy5"] = "rbxassetid://2035852284" } -- ^^^gonna use this later!!! (fake) local function ShowCutePuppies(optiongui) --[[ if not optiongui:FindFirstChild("CutePuppies") then error("dammit!!! well i guess you'll have to get jumpscared now, sorry :(!!") return end print("ok so ur pro...") --]] local ImageLabel = optiongui:FindFirstChild("CutePuppies") task.spawn(function() while task.wait() do ImageLabel.ImageTransparency = 0 ImageLabel.ImageColor3 = Color3.new(255, 255, 255) end end) print("we got past that goddamn task.spawn") while optiongui do print("hiii!!! where r u puppy???") ImageLabel.Image = "rbxassetid://1447696006" task.wait(5) ImageLabel.Image = "rbxassetid://1122578619" task.wait(5) ImageLabel.Image = "rbxassetid://1049585872" task.wait(5) ImageLabel.Image = "rbxassetid://4859767750" task.wait(5) ImageLabel.Image = "rbxassetid://2035852284" task.wait(5) print("boom. one loop") end end task.spawn(function() --for num, item in pairs(CutePuppiesImages) do game:GetService("ContentProviderService"):PreloadAsync({CutePuppiesImages}) --end end) print("waiting,,,,") repeat task.wait() until game.Players.LocalPlayer.PlayerGui:FindFirstChild("Option") local function CalculateDistanceSilliness(Character, badthingy) --print((Character.HumanoidRootPart.Position - badthingy.PrimaryPart.Position).Magnitude) if (Character.HumanoidRootPart.Position - badthingy.PrimaryPart.Position).Magnitude < 5 then --print("it's less than 5!!! :D") local WOWWEXPLOSIONBOOMMM = Instance.new("Explosion") WOWWEXPLOSIONBOOMMM.BlastRadius = 0 WOWWEXPLOSIONBOOMMM.DestroyJointRadiusPercent = 0 WOWWEXPLOSIONBOOMMM.ExplosionType = Enum.ExplosionType.Craters WOWWEXPLOSIONBOOMMM.Position = badthingy.PrimaryPart.Position WOWWEXPLOSIONBOOMMM.Parent = workspace Monster:Destroy() print("RIP Monster :>") end end Monster = nil task.spawn(function() if workspace:FindFirstChild("Monster") then Monster = workspace:FindFirstChild("Monster") --Monster.Head.Scream.Volume = 1.5 --Monster.Head.Scream.SoundId = "rbxassetid://4612375233" repeat CalculateDistanceSilliness(game.Players.LocalPlayer.Character, Monster) task.wait() until Monster.Parent == nil end end) local Props = workspace["Props"] task.spawn(function() for num, item in Props:GetChildren() do local Prop = item local WOWWEXPLOSIONBOOMMM = Instance.new("Explosion") WOWWEXPLOSIONBOOMMM.BlastRadius = 0 WOWWEXPLOSIONBOOMMM.DestroyJointRadiusPercent = 0 WOWWEXPLOSIONBOOMMM.ExplosionType = Enum.ExplosionType.Craters WOWWEXPLOSIONBOOMMM.Position = Prop.Position WOWWEXPLOSIONBOOMMM.Parent = workspace Prop:Destroy() end end) --workspace["Dont"]:Destroy() local Dont = workspace["Dont"] local TimesCountedN = 0 local TimesCountedT = 0 task.spawn(function() print("started this damn task.spawn function") for num, item in ipairs(Dont:GetChildren()) do if item.Name == "n" then TimesCountedN += 1 print("we got one more N counted now.. " .. tostring(TimesCountedN)) if item and TimesCountedN == 1 then FoundN = item FoundN:Destroy() print("ba-bye!!") end end end for num, item in ipairs(Dont:GetChildren()) do if item.Name == "t" then FoundT = item --print("we got one more T counted now.. " .. tostring(TimesCountedT)) if item and (FoundT.Position - FoundN.Position).Magnitude < 5 then FoundT:Destroy() print("ba-bye!!") end end end for num, item in ipairs(Dont:GetChildren()) do if item:IsA("MeshPart") then item.BrickColor = BrickColor.new("Storm blue") end end end) task.spawn(function() --[[ for num, item in SoundsBackupFolder:GetChildren() do item.Parent = SoundsBackupFolder.Parent print("moved da sound!!") end --]] for num, item in game.StarterGui:GetDescendants() do if item:IsA("Sound") then local Sound = item Sound.Parent = Player.PlayerGui print("moved da sound!!") end end for num, item in LightingBackupFolder:GetChildren() do item.Parent = game.Lighting print("moved da lighting stuff!!!") end for num, item in ReplicatedStorageBackupFolder:GetChildren() do item.Parent = game.ReplicatedStorage print("moved da replicatedstorage thingies!!!!") end game.Lighting.Brightness = 3 --game.Lighting.Ambient = Color3.new(70, 70, 70) game.Lighting.ClockTime = 12 game.Lighting.FogColor = Color3.new(192, 192, 192) game.Lighting.FogEnd = 100000 game.Lighting.FogStart = 0 end) Player.PlayerGui.Main.Enabled = true for num, item in game.Players.LocalPlayer.PlayerGui:GetChildren() do if item.Name == "Option" then item:Destroy() print("HA got u once >:)") end end print("and now we wait :P") repeat task.wait() until game.Players.LocalPlayer.PlayerGui:FindFirstChild("Option") print("yea its here,") for num, item in game.Players.LocalPlayer.PlayerGui:GetChildren() do if item.Name == "Option" then print("lol found it") local Option = item --Option.ImageLabel.Image = "rbxassetid://1447696006" local sry = Option:FindFirstChildWhichIsA("Sound") sry:Destroy() print("die JUMPSCARE") local CutePuppiesImageLabel = Option.ImageLabel:Clone() CutePuppiesImageLabel.Name = "CutePuppies" CutePuppiesImageLabel.Parent = Option Option.ImageLabel:Destroy() task.spawn(function() ShowCutePuppies(Option) end) print("show me cute puppies please,,") Option.bg.Visible = false end end print("boom ggs!!")