local Players = game:GetService("Players") local TweenService = game:GetService("TweenService") local UserInputService = game:GetService("UserInputService") local player = Players.LocalPlayer local PlayerGui = player:WaitForChild("PlayerGui") local r = game:GetService("ReplicatedStorage").Network.Game:WaitForChild("IncreasePoint") local running = false local speed = 0.05 local mainGui = Instance.new("ScreenGui", PlayerGui) mainGui.Name = "PremiumWarningGUI" local frame = Instance.new("Frame", mainGui) frame.Size = UDim2.fromScale(0.45,0.3) frame.Position = UDim2.fromScale(0.5,-0.5) frame.AnchorPoint = Vector2.new(0.5,0.5) frame.BackgroundColor3 = Color3.fromRGB(25,25,25) frame.BorderSizePixel = 0 frame.ClipsDescendants = true Instance.new("UICorner", frame).CornerRadius = UDim.new(0,20) local gradient = Instance.new("UIGradient", frame) gradient.Color = ColorSequence.new({ColorSequenceKeypoint.new(0, Color3.fromRGB(0, 170, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0,50,100))}) gradient.Rotation = 45 local shadow = Instance.new("UIStroke", frame) shadow.Thickness = 4 shadow.Color = Color3.fromRGB(0,255,255) shadow.Transparency = 0.5 local title = Instance.new("TextLabel", frame) title.Size = UDim2.fromScale(1,0.2) title.Position = UDim2.fromScale(0,0) title.BackgroundTransparency = 1 title.Text = "⚠ PREMIUM WARNING" title.TextColor3 = Color3.fromRGB(0,255,255) title.Font = Enum.Font.GothamBold title.TextScaled = true local titleStroke = Instance.new("UIStroke", title) titleStroke.Thickness = 2 titleStroke.Color = Color3.fromRGB(0,200,255) titleStroke.Transparency = 0.5 local warning = Instance.new("TextLabel", frame) warning.Position = UDim2.fromScale(0,0.2) warning.Size = UDim2.fromScale(1,0.55) warning.BackgroundTransparency = 1 warning.TextWrapped = true warning.Text = "This script has not been verified. Use at your own risk!" warning.TextColor3 = Color3.fromRGB(255,255,255) warning.Font = Enum.Font.Gotham warning.TextScaled = true local startButton = Instance.new("TextButton", frame) startButton.Position = UDim2.fromScale(0.25,0.78) startButton.Size = UDim2.fromScale(0.5,0.15) startButton.Text = "START" startButton.Font = Enum.Font.GothamBold startButton.TextColor3 = Color3.fromRGB(255,255,255) startButton.BackgroundColor3 = Color3.fromRGB(0,170,255) Instance.new("UICorner", startButton).CornerRadius = UDim.new(0,12) startButton.MouseEnter:Connect(function() startButton.BackgroundColor3 = Color3.fromRGB(0,200,255) end) startButton.MouseLeave:Connect(function() startButton.BackgroundColor3 = Color3.fromRGB(0,170,255) end) TweenService:Create(frame, TweenInfo.new(1, Enum.EasingStyle.Quint, Enum.EasingDirection.Out), {Position=UDim2.fromScale(0.5,0.5)}):Play() local dragging, dragInput, dragStart, startPos local function update(input) local delta = input.Position - dragStart frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end frame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = frame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) frame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) local standGui = Instance.new("ScreenGui", PlayerGui) standGui.Name = "StandGUI" standGui.ResetOnSpawn = false standGui.Enabled = false local standFrame = Instance.new("Frame", standGui) standFrame.Size = UDim2.fromScale(0.2,0.09) standFrame.Position = UDim2.fromScale(0.5,0.1) standFrame.AnchorPoint = Vector2.new(0.5,0.5) standFrame.BackgroundColor3 = Color3.fromRGB(20,20,20) standFrame.BorderSizePixel = 0 Instance.new("UICorner", standFrame).CornerRadius = UDim.new(0,14) local sGradient = Instance.new("UIGradient", standFrame) sGradient.Color = ColorSequence.new(Color3.fromRGB(0,170,255), Color3.fromRGB(0,50,100)) sGradient.Rotation = 45 local sShadow = Instance.new("UIStroke", standFrame) sShadow.Thickness = 3 sShadow.Color = Color3.fromRGB(0,255,255) sShadow.Transparency = 0.5 local standText = Instance.new("TextLabel", standFrame) standText.Size = UDim2.fromScale(1,0.5) standText.Position = UDim2.fromScale(0,0) standText.BackgroundTransparency = 1 standText.Text = "RUNNING" standText.Font = Enum.Font.GothamBold standText.TextScaled = true standText.TextColor3 = Color3.fromRGB(0,255,120) local stopButton = Instance.new("TextButton", standFrame) stopButton.Size = UDim2.fromScale(0.45,0.45) stopButton.Position = UDim2.fromScale(0.05,0.5) stopButton.Text = "STOP" stopButton.Font = Enum.Font.GothamBold stopButton.TextColor3 = Color3.new(1,1,1) stopButton.BackgroundColor3 = Color3.fromRGB(255,80,80) Instance.new("UICorner", stopButton).CornerRadius = UDim.new(0,8) local restartButton = Instance.new("TextButton", standFrame) restartButton.Size = UDim2.fromScale(0.45,0.45) restartButton.Position = UDim2.fromScale(0.5,0.5) restartButton.Text = "START" restartButton.Font = Enum.Font.GothamBold restartButton.TextColor3 = Color3.new(1,1,1) restartButton.BackgroundColor3 = Color3.fromRGB(0,170,255) Instance.new("UICorner", restartButton).CornerRadius = UDim.new(0,8) for _,btn in pairs({stopButton,restartButton}) do btn.MouseEnter:Connect(function() btn.BackgroundColor3 = btn.BackgroundColor3:Lerp(Color3.fromRGB(255,255,255),0.1) end) btn.MouseLeave:Connect(function() if btn == stopButton then btn.BackgroundColor3 = Color3.fromRGB(255,80,80) else btn.BackgroundColor3 = Color3.fromRGB(0,170,255) end end) end local s_dragging, s_dragInput, s_dragStart, s_startPos local function s_update(input) local delta = input.Position - s_dragStart standFrame.Position = UDim2.new(s_startPos.X.Scale, s_startPos.X.Offset + delta.X, s_startPos.Y.Scale, s_startPos.Y.Offset + delta.Y) end standFrame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then s_dragging = true s_dragStart = input.Position s_startPos = standFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then s_dragging = false end end) end end) standFrame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then s_dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == s_dragInput and s_dragging then s_update(input) end end) local function startLoop() if running then return end running = true while running do if r:IsA("RemoteEvent") then pcall(function() r:FireServer(1) end) end task.wait(speed) end end local function stopLoop() running=false end startButton.MouseButton1Click:Connect(function() mainGui.Enabled=false standGui.Enabled=true standText.Text="RUNNING" standText.TextColor3=Color3.fromRGB(0,255,120) startLoop() end) stopButton.MouseButton1Click:Connect(function() stopLoop() standText.Text="STOPPED" standText.TextColor3=Color3.fromRGB(255,80,80) end) restartButton.MouseButton1Click:Connect(function() if not running then standText.Text="RUNNING" standText.TextColor3=Color3.fromRGB(0,255,120) startLoop() end end)