for _,v in pairs(workspace:GetChildren()) do if string.find(v.Name, game.Players.LocalPlayer.Name) and v ~= game.Players.LocalPlayer.Character then for _,i in pairs(v:GetDescendants()) do -- the devs suck if i:IsA("ProximityPrompt") then repeat wait() fireproximityprompt(i) until not i.Enabled print("Ignited "..string.gsub(v.Name, game.Players.LocalPlayer.Name, "")) end end end end