_G.Enabled = true -- hold out the fists tool upon exection -- Also works as a server lagger/crasher local idk = game:GetService("ReplicatedStorage").RemoteEvent local wows = game:GetService("RunService") local function gab() local parts = {} local buildFolder = workspace:FindFirstChild("NPCBuildFolder") if not buildFolder then return parts end for _, folder in pairs(buildFolder:GetChildren()) do if string.match(folder.Name, "'s Folder$") then for _, child in pairs(folder:GetChildren()) do if child.Name == "Model" then for _, part in pairs(child:GetChildren()) do if part:IsA("BasePart") then table.insert(parts, part) end end end end end end return parts end local function damn() local parts = gab() if #parts == 0 then return end for _, part in pairs(parts) do if not _G.Enabled then break end local punchCFrame = CFrame.new( part.Position.X, part.Position.Y + 1, part.Position.Z ) idk:FireServer("BreakFists", punchCFrame) end end wow = wows.Heartbeat:Connect(function() if _G.Enabled then damn() end end)