local gui = Instance.new("ScreenGui") local frame = Instance.new("Frame") local title = Instance.new("TextLabel") local Speed_Finish = Instance.new("TextButton") local closetab = Instance.new("TextButton") local hotbar = Instance.new("Frame") local minitab = Instance.new("TextButton") local openmenu = Instance.new("TextButton") local BSpeed_Finish = Instance.new("TextButton") local CSpeed_Finish = Instance.new("TextButton") local DSpeed_Finish = Instance.new("TextButton") local ESpeed_Finish = Instance.new("TextButton") local FSpeed_Finish = Instance.new("TextButton") local GSpeed_Finish = Instance.new("TextButton") gui.Parent = game.Players.LocalPlayer.PlayerGui gui.Name = ("CustomChars") gui.ResetOnSpawn = false frame.Parent = gui frame.Name = ("MainFrame") frame.Size = UDim2.new(0.4, 0, 0.5, 0) frame.Active = true frame.Draggable = true frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) frame.BackgroundTransparency = 0.1 frame.BorderSizePixel = 5 frame.BorderColor3 = Color3.fromRGB(85, 255, 0) hotbar.Parent = gui hotbar.Name = ("Hotbar") hotbar.Size = UDim2.new(0.6, 0, 0.1, 0) hotbar.Active = true hotbar.Draggable = false hotbar.BackgroundColor3 = Color3.fromRGB(0, 0, 0) hotbar.BackgroundTransparency = 0.1 hotbar.BorderSizePixel = 5 hotbar.BorderColor3 = Color3.fromRGB(85, 255, 0) hotbar.Position = UDim2.new(0.195, 0, 0.04, 0) hotbar.Visible = false title.Parent = gui.MainFrame title.Name = ("GODOOOD") title.Size = UDim2.new(0.5, 0, 0.2, 0) title.BackgroundTransparency = 1 title.TextColor3 = Color3.fromRGB(85, 255, 0) title.TextScaled = true title.Text = ("UNDERTALE : THE TIMELINES RANDOMIZED CODES XTREME GUI") title.Font = ("Arcade") closetab.Parent = gui.MainFrame closetab.Name = ("Colose") closetab.Size = UDim2.new(0.1, 0, 0.05, 0) closetab.BackgroundTransparency = 0.1 closetab.BorderSizePixel = 3 closetab.BorderColor3 = Color3.fromRGB(85, 255, 0) closetab.Text = ("X") closetab.TextColor3 = Color3.fromRGB(85, 255, 0) closetab.BackgroundColor3 = Color3.fromRGB(0,0,0) closetab.TextScaled = true closetab.Position = UDim2.new(0.9, 0, 0, 0) closetab.Font = ("Arcade") openmenu.Parent = gui.Hotbar openmenu.Name = ("OpenDaMain") openmenu.Size = UDim2.new(0.08, 0, 1, 0) openmenu.BackgroundTransparency = 0.1 openmenu.BorderSizePixel = 3 openmenu.BorderColor3 = Color3.fromRGB(85, 255, 0) openmenu.Text = ("Main Menu") openmenu.TextColor3 = Color3.fromRGB(85, 255, 0) openmenu.BackgroundColor3 = Color3.fromRGB(0,0,0) openmenu.TextScaled = true openmenu.Position = UDim2.new(0, 0, 0, 0) openmenu.Visible = false openmenu.Font = ("Arcade") minitab.Parent = gui.MainFrame minitab.Name = ("Minimizeizie") minitab.Size = UDim2.new(0.1, 0, 0.05, 0) minitab.BackgroundTransparency = 0.1 minitab.BorderSizePixel = 3 minitab.BorderColor3 = Color3.fromRGB(85, 255, 0) minitab.Text = ("-") minitab.TextColor3 = Color3.fromRGB(85, 255, 0) minitab.BackgroundColor3 = Color3.fromRGB(0,0,0) minitab.TextScaled = true minitab.Position = UDim2.new(0.79, 0, 0, 0) minitab.Font = ("Arcade") Speed_Finish.Parent = gui.MainFrame Speed_Finish.Name = ("Birdtale fun") Speed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0) Speed_Finish.BackgroundTransparency = 0.1 Speed_Finish.BorderSizePixel = 3 Speed_Finish.BorderColor3 = Color3.fromRGB(85, 255, 0) Speed_Finish.Text = ("AutoFarm Souls (One Time Use)") Speed_Finish.TextColor3 = Color3.fromRGB(85, 255, 0) Speed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0) Speed_Finish.TextScaled = true Speed_Finish.Position = UDim2.new(0, 8, 0.25, 0) Speed_Finish.Visible = true Speed_Finish.Font = ("Arcade") BSpeed_Finish.Parent = gui.MainFrame BSpeed_Finish.Name = ("THE BUFFEREDAXY") BSpeed_Finish.Size = UDim2.new(0.25, 0, 0.15, 0) BSpeed_Finish.BackgroundTransparency = 0.1 BSpeed_Finish.BorderSizePixel = 3 BSpeed_Finish.BorderColor3 = Color3.fromRGB(255, 0, 255) BSpeed_Finish.Text = ("INF HP") BSpeed_Finish.TextColor3 = Color3.fromRGB(255, 0, 255) BSpeed_Finish.BackgroundColor3 = Color3.fromRGB(0,0,0) BSpeed_Finish.TextScaled = true BSpeed_Finish.Position = UDim2.new(0, 155, 0.25, 0) BSpeed_Finish.Visible = true BSpeed_Finish.Font = ("Arcade") closetab.MouseButton1Click:Connect(function() frame.Visible = false end) minitab.MouseButton1Click:Connect(function() hotbar.Visible = true frame.Visible = false openmenu.Visible = true end) openmenu.MouseButton1Click:Connect(function() frame.Visible = true openmenu.Visible = false end) Speed_Finish.MouseButton1Click:Connect(function() game.Workspace.Maps.Lobby.GrindZone.GrindPart.Name = ("a") game.Workspace.Maps.Lobby.GrindZone.GrindPart.Name = ("b") game.Workspace.Maps.Lobby.GrindZone.GrindPart.Name = ("c") game.Workspace.Maps.Lobby.GrindZone.GrindPart.Name = ("d") while true do wait(0.01) game.Workspace.Maps.Lobby.GrindZone.a.Position = game.Players. LocalPlayer. Character. HumanoidRootPart. Position game.Workspace.Maps.Lobby.GrindZone.b.Position = game.Players. LocalPlayer. Character. HumanoidRootPart. Position game.Workspace.Maps.Lobby.GrindZone.c.Position = game.Players. LocalPlayer. Character. HumanoidRootPart. Position game.Workspace.Maps.Lobby.GrindZone.d.Position = game.Players. LocalPlayer. Character. HumanoidRootPart. Position game.Workspace.Maps.Lobby.HARD["Dust soul"].Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position game.Workspace.Maps.Lobby.Easy["Dust soul"].Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position game.Workspace.Maps.Lobby.Normal["Dust soul"].Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame + Vector3.new(0,math.random(1,10),0) end end) BSpeed_Finish.MouseButton1Click:Connect(function() game.Workspace.Maps.Lobby.SpawnLocation.Position = game.Players.LocalPlayer.Character.HumanoidRootPart.Position end) while true do if openmenu.Visible == false and frame.Visible == true and hotbar.Visible == true then hotbar.Visible = false wait(0.01) end wait(0.01) end