local Players = game:GetService("Players") for i, plr in pairs(Players:GetChildren()) do if plr ~= game:GetService("Players").LocalPlayer then wait(1) game:GetService("ReplicatedStorage"):WaitForChild("BankProcessRemote"):InvokeServer("Send","nan",plr.Name) game:GetService("ReplicatedStorage"):WaitForChild("BankAction"):FireServer("depo","30000") print(game:GetService("Players").LocalPlayer.stored.Bank.Value) end end