local Event = game:GetService("ReplicatedStorage").Remotes.DataUpdate Event:InvokeServer( "Select", { "Survivors", "Sonic", "Top", "RomeoVessel1" } ) local Event = game:GetService("ReplicatedStorage").Remotes.DataUpdate Event:InvokeServer( "Select", { "Survivors", "Sonic", "Colors", "RomeoPallete" } ) local Event = game:GetService("ReplicatedStorage").Remotes.DataUpdate Event:InvokeServer( "Select", { "Survivors", "Sonic", "Body", "RomeoVessel2" } )