local game = game local players = game:GetService("Players") local localPlayer = players.LocalPlayer local character = localPlayer.Character local replicatedStorage = game:GetService("ReplicatedStorage") local runService = game:GetService("RunService") local cd = 0 runService.RenderStepped:Connect(function(delta) character = localPlayer.Character local tool = character:FindFirstChildWhichIsA("Tool") if cd > 0.005 and tool then for _,v in workspace.Mobs:GetChildren() do if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Enemy") and (character.HumanoidRootPart.CFrame.Position - v.HumanoidRootPart.CFrame.Position).Magnitude < 35 and v.Enemy.Health > 0 and tool then replicatedStorage.GameRemotes.DamageEvent:FireServer(v.Torso,v.Enemy,tool) end end cd = 0 end cd += delta end)