loadstring(game:HttpGet("https://raw.githubusercontent.com/Wh1t3Bl4ckPT/Scripts/main/Protected_6640836446039649.lua"))() local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("Obby but you are a bird.", "DarkTheme") local Tab = Window:NewTab("Nest Teleporter") local function teleportToNest(distance) local player = game.Players.LocalPlayer local nest = game.Workspace.Nests[tostring(distance / 10)] -- Adjust based on your nest structure if player and nest then local character = player.Character local humanoidRootPart = character and character:FindFirstChild("HumanoidRootPart") if humanoidRootPart then humanoidRootPart.CFrame = nest.CFrame * CFrame.new(0, 5, 0) -- Adjust the offset if needed end end end local function createNestButton(section, distance) section:NewButton(distance .. "m Spawn", "ButtonInfo", function() teleportToNest(distance) end) end local function createNestSection(startDistance, endDistance) local sectionTitle = startDistance .. " to " .. endDistance .. "m nests" local section = Tab:NewSection(sectionTitle) for distance = startDistance, endDistance, 10 do createNestButton(section, distance) end end createNestSection(0, 100) createNestSection(100, 200)