local player = game:GetService("Players").LocalPlayer local data = player:WaitForChild("PlayerData") local gamepasses = data:WaitForChild("Gamepasses") local passes = { "America_Flag", "BigGubbies", "Boombox", "Donate", "HallowSkins", "IceBaton", "Independents", "PumpkinGrenade", "Push", "ScaleRemote", "Teddy", "ValentineSkin26", "WinterSkins" } for _, name in ipairs(passes) do local pass = gamepasses:FindFirstChild(name) if pass and pass:IsA("BoolValue") then pass.Value = true end end